ham_convert 0.8.1

Just a small update.

Get it here:
ham_convert_0.8.1.zip
Mirror (all versions)


Changelog:

  • DynamicHires: 3 lines (last+current+next) are now used to calculate the palette for every line. This method produces cleaner pictures with less artefacts (it doesn’t look that much sliced).
  • Fakemode now uses a different pattern like in Unreal by Future Crew. Pseudo-subpixel arrangement on every column is now different. One source pixel is translated into 3 pixels on every column. First column – RGB, second – BRG, third – GBR, fourth – RGB, etc. Lower vertical resolution is a bit less noticeable, and it looks more natural even on lcd screens.
  • Small usability fixes.

Test pictures:

Base image

Mielno, Poland (54°15’44.0″N 16°03’06.8″E)

Fakemode (old)

Fakemode (old)

Fakemode

Fakemode (old, zoomed)

Fakemode (new)

Fakemode (new)

Fakemode (new, zoomed)

Fakemode (new, zoomed)

Leave a Reply

Your email address will not be published. Required fields are marked *